ULib v2.43 (released 00/00/00)
ULib is a developer library for GMod 10 (http://garrysmod.com/).
ULib provides such features as universal physics, user access lists, and much, much more!
Visit our homepage at http://ulyssesmod.net/.
You can talk to us on our forums at http://forums.ulyssesmod.net/.
|ULib Readme||ULib v2.43 (released 00/00/00)|
|Author||ULib is brought to you by..|
|Requirements||ULib requires a working copy of garrysmod 10, and that’s it!|
|Installation||To install ULib, simply extract the files from the archive to your garrysmod/addons folder.|
|Usage||Server admins do not “use” ULib, they simply enjoy the benefits it has to offer.|
|Developers||To all developers, I sincerely hope you enjoy what ULib has to offer!|
|Credits||Thanks to JamminR, who is always there to offer help and advice to those who need it.|
|License||This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License.|
To install ULib, simply extract the files from the archive to your garrysmod/addons folder. When you’ve done this, you should have a file structure like this-- <garrysmod>/addons/ulib/lua/ULib/init.lua <garrysmod>/addons/ulib/lua/ULib/server/util.lua <garrysmod>/addons/ulib/lua/autorun/ulib_init.lua <garrysmod>/addons/ulib/data/ULib/users.txt etc..
Please note that installation is the same on dedicated servers.
You absolutely, positively have to do a full server restart after installing the files. A simple map change will not cut it!
To all developers, I sincerely hope you enjoy what ULib has to offer! If you have any suggestions, comments, or complaints, please tell us at http://forums.ulyssesmod.net/.
If you want an overview of what’s in ULib, please visit the documentation at http://ulyssesmod.net/docs/
All ULib’s functions are kept in the table “ULib” to prevent conflicts.
Revisions are kept in the function/variable documentation. If you don’t see revisions listed, it hasn’t changed since v2.0
If you write a script taking advantage of ULib, stick the init script inside ULib/modules. ULib will load your script after ULib loads, and will send it to and load it on clients as well.
Some important quirks developers should know about --
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons 543 Howard Street 5th Floor San Francisco, California 94105 USA